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Black mesa residue processing stuck
Black mesa residue processing stuck










black mesa residue processing stuck

If you really want to play around with it, make sure to save the game first, as uranium is not all that common around the Black Mesa Facility. You really should save your ammo for this weapon for when you really need it. There's another laser to activate in this room as well as an experimental weapon: the Tau Cannon. After the security guard's ineptness causes him to explode, enter the room. Take the left fork and stop just short of the orange explosive boxes. Taking care not to walk in the laser's path, exit out into the hallway and continue down the corridor. This is one of four smaller lasers that will combine to form one larger laser later in the level. Push the large, conspicuous button to activate the laser. Take these, then walk around to the console in the far corner of the room. The first room on the right is a small lab with batteries on a shelf. Start down the hallway, taking out any enemies in your way. Wait until the battle dies down before going out into the hallway. At the top, you will see an ongoing fight between bullsquids and marines. Take the first path to the left and up the stairs.

black mesa residue processing stuck

Through this way are several cages of Headcrabs that will break the glass and attack you as you pass.

black mesa residue processing stuck

There is a laser mine aimed at one of these boxes, so save the game before attempting to clear the path. Eventually, you will get to a large doorway with a pile of crates blocking the way.

black mesa residue processing stuck

Then head through the doorway that the laser mines were guarding.īe wary, for a grunt will try to ambush you down this hallway. After the battle, head back down and clean up any survivors. See why it was a good idea to wait? Try to look inconspicuous for as long as possible, although it is likely that an enemy of one side or another will come up to pay you a visit. From here, use your pistol and take out the laser mines. Take the security guard up a ramp to a balcony that overlooks the larger room. Ignore the laser mines for now and just grab the batteries. You will eventually get to a large room with a bunch of computer columns in the center and some laser mines blocking a hallway. Listen to him and have him follow you around the corner.ĭon't destroy these laser mines until you are ready. Around the corner, you will find a security guard (How he avoided that marine, we'll never know). On the bright side, you now have a assault rifle. You almost feel bad for the guy as he scrambles around trying to figure out what to do before being utterly destroyed. There is a marine standing right outside the door, so lure him in, run back into the booth, and press the button. When all that remains of the creatures are chunks, exit the booth and open the door. Gape in wonder at the awe inspiring power that is unleashed at the simple press of a button. Either way, head through the newly opened door to a special room with a cage of Headcrabs in the center. If you still have a satchel charge, drop it in front of him and detonate it from the other side of the tube as soon as he breaks out. You can either shoot him or run for your life. In order to unlock the door, you must break the glass guarding a red button which will also release the Alien Grunt. There's a first aid station for you to use if the green goo got the best of you in the previous level.īeyond this room, you will find an Alien Grunt trapped in a containment tube and a locked door. Shooting either of these until it breaks will grant you freedom. There is a little electrified ball connected to a console on the wall. When you have established your place as top dog, check out the electrified fence. Shooting either the metal knob on top of the fence or the console on the wall will grant you freedom.












Black mesa residue processing stuck